Hi Guys have an idea for a map. wanted to share it on here.
so basically i've noticed some maps are quite long
I've also noticed in some maps players spawn in some kind of jail cell and have to wait for the team to release them.
s
i was just playing the black mesa map which gave me an idea
what if there was a large base map.
one player has to gain access to a control room
the controll room is designed to distrubute power this way as the team runs into certain areas if there is no power the defences don't activate.
perhap small things like opening and closing doors too.
the trick being the control room would be immedately next to the escape zone, so one person could get in, help the team, then escape OR be eaten by zms or something like that.
i dunno, i just like the idea of not every map is running, i like the idea of more interactive defences which don't get you slayed, some def turrets or explosives somewhere.
maybe something where you have to balance and distrubte power would be interesting, it would make for a fun twist but you should also be able to complete the map without it.
I consider it more of a rescue operation, the person in the control room maybe is a scientist or has some scientists which will give the team extra escapes.
i dunno just bouncing a concept around.
genuinely loving the new update although i wish the requirements weren't so high, but thats just personal preference.
looking forward to playing more!
Rasmarite
so basically i've noticed some maps are quite long
I've also noticed in some maps players spawn in some kind of jail cell and have to wait for the team to release them.
s
i was just playing the black mesa map which gave me an idea
what if there was a large base map.
one player has to gain access to a control room
the controll room is designed to distrubute power this way as the team runs into certain areas if there is no power the defences don't activate.
perhap small things like opening and closing doors too.
the trick being the control room would be immedately next to the escape zone, so one person could get in, help the team, then escape OR be eaten by zms or something like that.
i dunno, i just like the idea of not every map is running, i like the idea of more interactive defences which don't get you slayed, some def turrets or explosives somewhere.
maybe something where you have to balance and distrubte power would be interesting, it would make for a fun twist but you should also be able to complete the map without it.
I consider it more of a rescue operation, the person in the control room maybe is a scientist or has some scientists which will give the team extra escapes.
i dunno just bouncing a concept around.
genuinely loving the new update although i wish the requirements weren't so high, but thats just personal preference.
looking forward to playing more!
Rasmarite