Closed Map Idea

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Rasmarite

Book Writer!
Mar 30, 2021
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Hi Guys have an idea for a map. wanted to share it on here.

so basically i've noticed some maps are quite long
I've also noticed in some maps players spawn in some kind of jail cell and have to wait for the team to release them.

s

i was just playing the black mesa map which gave me an idea
what if there was a large base map.
one player has to gain access to a control room


the controll room is designed to distrubute power this way as the team runs into certain areas if there is no power the defences don't activate.

perhap small things like opening and closing doors too.

the trick being the control room would be immedately next to the escape zone, so one person could get in, help the team, then escape OR be eaten by zms or something like that.

i dunno, i just like the idea of not every map is running, i like the idea of more interactive defences which don't get you slayed, some def turrets or explosives somewhere.
maybe something where you have to balance and distrubte power would be interesting, it would make for a fun twist but you should also be able to complete the map without it.

I consider it more of a rescue operation, the person in the control room maybe is a scientist or has some scientists which will give the team extra escapes.

i dunno just bouncing a concept around.

genuinely loving the new update although i wish the requirements weren't so high, but thats just personal preference.

looking forward to playing more!

Rasmarite
 

AnimanMP

Member
Apr 9, 2021
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Great Idea in all but there are some problems.

1. How can the control be accessed if only 1 person can get in.

2. If Control room is inaccessible to everybody else except for one person who will spawn in that room. What will everyone do if the person in that room turns into a Zombie?
 

Rasmarite

Book Writer!
Mar 30, 2021
308
306
63
Great Idea in all but there are some problems.

1. How can the control be accessed if only 1 person can get in.

2. If Control room is inaccessible to everybody else except for one person who will spawn in that room. What will everyone do if the person in that room turns into a Zombie?
honestly i thought it would be easier just to put a keycard somewhere, first person to pick it up gets it, maybe they get teleported.
 
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𝓗𝓔𝓘𝓢𝓔𝓝𝓑𝓔𝓡𝓖
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Mar 23, 2021
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oh, then thats my mistake, normally people mean it sarcastically when they say i have "great grammar" :p

so if i actually made this map, would you guys use it?
is there a position for a mapper on your staff?
as i understand you are not a mapper. so learning mapping and then making that map going to take your 3 months (minimum), so let's talk when you already made it :D
 

MonsterCat

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Mar 24, 2021
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@Rasmarite trust me it's really hard but as i have "some" experience i usually get stuck on being creative so 1st i recommend you draw your map on paper and then make it on sdk the reason i've never made a map in 6 months it's mostly because i am busy with study family and sometimes work.but first make sure you have everything working before you start making them.
P.S fk u bhai xd @EsC | sOcRaTeS
 

HELTER_SKELTER

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Mar 25, 2021
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as i understand you are not a mapper. so learning mapping and then making that map going to take your 3 months (minimum), so let's talk when you already made it :D
3 months is for making bad maps. For good maps (and anything design-wise really) you need 1 year experience or more. But it's never too late to start. Especially if you're in high school or uni. If you're an adult with a daytime job.. well.. tough, though not impossible, I guess.
 
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