okay, hear me out on this one, i suggested before that the zms should have a weapon, of some kind.
so while playing as a zms on some maps i've noticed that there are times where you're by yourself or the enemy is too strong or they stay clustered in an area which has no camper time limit.
so i think having a weapon which will help break the enemy up would be useful.
because there are elements used from the game half-life i think we should use the "snark" as a form of grenade, snarks also have the ability to attack who ever threw them.
maybe we could have a limit of say 3 snarks each of perhaps 1 per 5 levels.
the idea is that humans who fall down into a hole can have the snarks go after them, snarks have a time limit and will explode after a while.
death by snark = become a zms
snarks however do low damage and obviously because of the game being modded the snark damage, hp and duration can be modified.
i think the idea of having snarks as these type of critters which grow on the flesh of zms would be a really cool thing.
when zms are stuck behind walls and such they have something to throw over the wall to still attack humans but not kill them, with the right timing humans can be distracted it could make for some truly awesome moments in the game.
personally snarks were one of my favourite weapons from the half life series and i think the idea would fit rather well with zombie escape, it doesn't give us any kind of over powered advantage but allows us to change our tactics slightly which is useful in difficult situations and help the zms team have just a little bit more fun!
what are your thoughts guys?
Rasmarite
so while playing as a zms on some maps i've noticed that there are times where you're by yourself or the enemy is too strong or they stay clustered in an area which has no camper time limit.
so i think having a weapon which will help break the enemy up would be useful.
because there are elements used from the game half-life i think we should use the "snark" as a form of grenade, snarks also have the ability to attack who ever threw them.
maybe we could have a limit of say 3 snarks each of perhaps 1 per 5 levels.
the idea is that humans who fall down into a hole can have the snarks go after them, snarks have a time limit and will explode after a while.
death by snark = become a zms
snarks however do low damage and obviously because of the game being modded the snark damage, hp and duration can be modified.
i think the idea of having snarks as these type of critters which grow on the flesh of zms would be a really cool thing.
when zms are stuck behind walls and such they have something to throw over the wall to still attack humans but not kill them, with the right timing humans can be distracted it could make for some truly awesome moments in the game.
personally snarks were one of my favourite weapons from the half life series and i think the idea would fit rather well with zombie escape, it doesn't give us any kind of over powered advantage but allows us to change our tactics slightly which is useful in difficult situations and help the zms team have just a little bit more fun!
what are your thoughts guys?
Rasmarite