Updates for boss fight will be posted here
half of us dead because 1 hit from boss = 89 dmgI think it depands on who you play withif a lot die in begin its hard. But i feel like this boss is the same as for the servercrash. Should be possible to win
agree with sinzor we need a little more time, else the boss is fine!add 2 minutes to the boss fight we always lose because of time
we just won the boss fight easy. you need the right players for ithalf of us dead because 1 hit from boss = 89 dmg
Just stop it god damn it,dont you see that we are trying to persuade sky into making the boos easy so that we can get easy escapes and levelswe just won the boss fight easy. you need the right players for it. Not to many new players who die in begin
we just killed boss again with 2,5 minutes to go it is already easyJust stop it god damn it,dont you see that we are trying to persuade sky into making the boos easy so that we can get easy escapes and levels
If u guys say so...we just killed boss again with 2,5 minutes to go it is already easy![]()
- slightly reduced boss speed also defined by his rage counterevery boss attack is defined by rage counter 0, 1 or 2
rage 0 = 30-40 dmg
rage 1 = 40-50 dmg
rage 2 = 50-60 dmg
dmg depends from hitboxes, diferenc is if u get hitted in head, arm or body
nice work broUPDATE:
- increased fight time to 8 minutes
- increased time between enrages to 120 sec, before was 60 sec
- boss damage is so defined now (probably will be balanced more)
- slightly reduced boss speed also defined by his rage counter
- added player respawn ability, if u die u will get one more chance to defeat boss, but your escape and dmg counters are reseted back to 0, respawn wait time is 30 sec, if in that 30 sec boss dies or time expire your respawn counter is stoped and u will count as dead at calculating escapes.
More updates soon, so stay tuned!