- Mar 24, 2021
but I dont think much lag will happen with a music. And a low end gamers like me want to test it. you can take my feedback about lag after u put the music on it. I hope you will add music i will be waiting for it.
this music suggested by sinzor bro is epic as per my thought. so i think this music is good. And thank you sky bro for thinking about our suggestion to add background music in the boss fight.i have a small suggestion about boss fight.. why u don't put a background music in boss round it will make it more exciting
and players will like it
a music background suggest :
He didn't say he will add,he just said that who wants music while playing boss fight he can go on youtube and put whatever music he wants.this music suggested by sinzor bro is epic as per my thought. so i think this music is good. And thank you sky bro for thinking about our suggestion to add background music in the boss fight.
Itna bara agr love letter bhabhi ko likha hotaa to aj pat chuki hotiAs i see the boss fight now, ofc its very interesting but its bit difficult for new players to understand how the damage mechanics work.
Though i dont know some things can be helped on boss map or not, but i can suggest. If you dont want to read full, read "suggestions" at last : )
Firstly, i want to suggest we can have correction in "damage done time" as per the animation of 'boss'. Now, it is like when his hand reaches the topmost, the damage is dealt, and that is what makes it difficult to decide when to jump. As a new player, i dont know i maybe a fool, but as a new player in boss map, i figured out that when his hand "hits" the ground i assumed the damage is done at that time. For experienced players, its simple but for new its difficult to understand this thing. I saw many players playing like this as a result half of them die and we lose.
So, if damage dealt can be adjusted when boss' hands hit the ground, it would be very helpful.
Secondly, we all wait eagerly for boss map to come but now its not that good thing as we know we lose. I suggest if you can balance things again and make it bit easier, it would be very helpful. I know many players like challenges, but it shouldnt be impossible.
Many play at the time when many experienced players, so its good they enjoy challenge. But we should keep in mind at those time too when server is almost half filled with new players. Let them enjoy too so they would join server again, as commonly seen some leave or some go to spectators instead of fighting.
Now, its like boss hp is high because we have lot of players, but half die, so its become impossible to defeat boss in the given time.
- Damage deal time should be adjusted with the animation of "boss" (when his hand hits the ground)
- Can do some adjustments like reducing damage.
- Can increase time limit.
Lets think for all not only experienced players.